How to find out how many more clips you need to avoid repeats
Ask Vizard Agent how many footage slots the cut actually has. It builds a numbered index of every slot and the clip filling it, counts the ones that are still duplicates and tells you the shortfall. Then it places whatever you send next into non-adjacent slots, so two copies of a shot never sit near each other.
What do you type into Vizard Agent?
Ask Vizard Agent for the number rather than for the fix. "Remove the repeats" is impossible without more material, whereas asking how many slots are still unfilled turns an unachievable note into a shopping list. A two-minute montage might need forty distinct shots, and if you supplied thirty, ten of them repeat.
Prompt
What does Vizard Agent actually do?
Counting the slots is what answers the question. "How many more do you need" can't be answered by watching the video, and it's trivial once the slots are counted. Placement matters too: two copies of a shot twenty seconds apart are invisible, while the same two back to back are all anyone sees. In the session behind this article it:
- Took on a two-minute opening title sequence built from dozens of supplied clips, after several rounds of the user finding there were still repeats in it.
- Found the mapping between clip numbers and original files, read the shot plan for the scene list, and reviewed and described every clip.
- Built a numbered index sheet of clips against slots, counted the exact number of footage slots and reported how many were duplicates.
- Placed new clips into repeat slots as they arrived, spread across non-adjacent slots, and listed the remaining repeat slots after each batch.
- Re-cut long clips at different action moments when material ran out, so they read as new shots rather than the same one again.
When does this not work well?
Some repeats can't be removed at all, and Vizard Agent will say which. A montage longer than your footage is going to repeat something. An edit built around a returning shot, such as a motif, a logo or a hero frame, repeats it on purpose. And two angles of the same second still read as one shot.
Common questions
Can it tell me the exact shortfall? Yes. That is exactly why Vizard Agent counts the slots.
Why non-adjacent? Because adjacent repeats are the only ones viewers notice, so Vizard Agent spreads them apart.
Can it make more shots from what I have? Yes. Vizard Agent re-cuts long clips at different action moments.