How to fix one detail in a generated shot without getting a different shot back
Ask Vizard Agent to find the prompt that made the shot and change only the part you object to. Re-describing the shot yourself produces a different shot; editing its own original description keeps the framing, the light and the mood, and the new version drops straight back into the cut.
What is the short version?
A generated shot is the output of a description, and a description you write from memory is not the description that made it. Ask for "the same city shot but without the wind turbines" and you get a different city.
- Tell Vizard Agent which shot and which detail.
- Let it recover and edit that shot's own prompt.
- Ask for it swapped back and checked in context.
What do you need before you start?
The cut and a clear statement of the one thing that is wrong. Vizard Agent can find how each shot was generated, so you do not need to have kept anything, but it does need to know precisely which detail you are objecting to rather than that the shot is not quite right.
- The cut. The version with the bad shot in it.
- Which shot. By timecode or description.
- The detail. The specific object or movement.
- Whether it should go or change. Removed, or done differently.
- What must stay. Usually everything else.
What do you type into Vizard Agent?
Describe the fault, not the shot. If you describe the shot you are writing a new prompt, and a new prompt is a new shot — which is exactly the thing that makes this take four rounds instead of one.
Prompt
Variants worth knowing:
- "Take them out." A removal, not a rewrite.
- "Keep everything else as it is." The constraint that does the work.
- "Fly toward it rather than away." A change of motion, stated plainly.
What does Vizard Agent actually do?
Here is the sequence on a real promo where four generated shots each had one thing wrong. The same method runs four times, and the interesting variation is the kitchen shot, where the fault was something nobody had ever described.
- Finds how the shot was generated.
- Retrieves the original prompt that produced it.
- Checks what the generator will accept as a change.
- Generates a new version with only that detail different.
- Checks the new shot on its own.
- Swaps it into the cut and re-renders.
- Checks the swapped shot in context.
- Prepares the first frame when the fault is not in the prompt.
- Cleans the unwanted element off that frame.
- Regenerates the shot from the cleaned frame and rebuilds the cut.
Step two is the whole method. The original prompt holds the framing, the time of day, the lens feel and a dozen things you never consciously chose, and editing it is the only way to keep all of them while changing one.
Step eight is the fallback for faults that were never described. Nobody asked for chat bubbles on a laptop lid, so removing them from the prompt is impossible — instead the first frame is cleaned by hand and the shot is regenerated from that frame.
Step seven is not optional. A shot can be correct on its own and wrong in the cut, because it now matches its neighbours differently, so Vizard Agent looks at it in place before calling it done.
What does the result look like?
The shot you liked, minus the thing you did not. Same framing, same light, same feel, and Vizard Agent shows it to you both on its own and in the cut so you can see that nothing else moved.
When does this not work well?
Some details are not separable. A generated shot is one image rather than a set of layers, so an element that is woven through the composition — a reflection, a shadow, the thing the camera is orbiting — cannot be removed without the rest changing too.
- Elements that light the scene. Removing them changes everything.
- The subject of the shot. There is nothing left to keep.
- Faults spread over every frame. One clean frame will not fix it.
- Very short shots. Regenerating is cheaper than repairing.
- Shots from another tool. No prompt to recover.
How do you fix a result that came back wrong?
Say whether the detail is fixed and whether the shot still matches. Those are separate judgements, and Vizard Agent treats them separately — one sends it back to the prompt, the other sends it back to the frame.
- "The turbines are gone but the city changed." Re-run from the original prompt.
- "It still has them." The prompt edit is tightened or the frame is cleaned.
- "It no longer matches the next shot." Checked and regenerated in context.
- "The motion is still backwards." The movement is described explicitly.
How does Vizard Agent compare to doing it yourself?
By hand you write a new prompt describing the shot you remember, get something plausibly similar, and spend the next hour trying to get back to what you already had. The original is usually still sitting in the project history, unread.
| By hand | Vizard Agent | |
|---|---|---|
| The starting point | A prompt you write now | The prompt that made the shot |
| What changes | Everything, slightly | Only the detail you named |
| Undescribed faults | Not fixable by prompting | First frame cleaned, then regenerated |
| Checking | The new shot alone | The new shot in the cut |
| Rounds | Several | Usually one |
Common questions
What if I never saw the original prompt? You do not need to have. Vizard Agent finds how the shot was generated.
Can it remove something nobody asked for? Yes, by cleaning the first frame and regenerating. Vizard Agent uses that route when prompting cannot.
Will the shot look identical otherwise? Very close. Vizard Agent keeps the original description so the framing and light carry over.
Can it change the camera movement? Yes. Tell Vizard Agent the direction you want and it edits that part of the prompt.
What about several shots at once? Fine. Vizard Agent handles each shot separately so one failure does not affect the others.
Does the whole film get re-rendered? No. Vizard Agent swaps the single shot and rebuilds the cut around it.
What if the new shot is a different length? Vizard Agent matches it to the slot, or tells you the cut has to move.
Can it fix a face or a hand? Sometimes. Say what is wrong specifically and Vizard Agent will tell you if it cannot.
How many tries does it take? Often one, because the prompt is the original rather than a reconstruction.
Why not just describe the shot again myself? Because that is a new shot. The point of recovering the prompt is to avoid that.
Will the audio change? No. Vizard Agent swaps picture only unless you ask otherwise.
Can I see the prompt it used? Yes. Ask Vizard Agent and it will show you the original and the edit.
What if the element is reflected in something? Then it is probably not separable, and Vizard Agent will say so rather than half-remove it.
Does this work for stills too? Yes. The same recover-and-edit method applies to a generated image.