Vizard Agent

How to know when to stop masking and regenerate the shot

Last updated 2026-10-10 · 2 min read

Let Vizard Agent work through the masking options before deciding, because whether a shot is maskable is a finding rather than a guess. When the thing you want gone is visible through a full rotation, the mask usually fails, and rebuilding the movement is the honest alternative, with its own defect to check for.

What do you type into Vizard Agent?

Describe the removal and the movement together. A removal request that doesn't mention the rotation gets answered as though the object sits still, and the first attempt fails for a reason nobody planned for. Keep "everything else exactly the same": it tells Vizard Agent to exhaust the conservative options before proposing anything that replaces your pixels.

Remove the grey hood entirely so it does not appear at all, and make the spin go in one direction instead of reversing. Keep everything else exactly the same.

What does Vizard Agent actually do?

It runs an escalation rather than picking a method. Each rung is cheaper and more faithful than the next, so the order matters: the first thing that holds across every frame wins, and the ladder itself is the diagnosis. Here the hood had to go from a full spin that also reversed direction halfway through. In the session behind this article it:

When does this not work well?

When the original footage is the point. A rebuilt shot is no longer a record of what happened, so anything documentary, evidential or personal is better left with a visible flaw than replaced with a convincing substitute. Regenerated motion also fails at the extremes of a move, and a cheaper generation setting shows: the user judged the lower-cost option a false economy.

Common questions

Will it tell me masking failed? Yes. Vizard Agent reports that the shot is not maskable rather than delivering a poor patch.

What does regenerating cost me? The original pixels. Vizard Agent will say so before it proposes it.

Where does generated motion break? At the extremes of the move. Vizard Agent checks the end of a turn specifically.