Vizard Agent

How to make a mock news interview with generated characters

Last updated 2026-08-30 · 7 min read

Tell Vizard Agent the format is a news interview and cast every role in it. Vizard Agent generates a character sheet for each one, reviews them together before anything moves, generates the shots in parallel, transcribes each line for exact timing, and holds the rules you set across every frame.

What is the short version?

A mock news interview is funny because the format is serious. That means the anchor, the reporter and the interviewee all have to look like they belong on the same broadcast, and each of them has to look the same in every shot.

  1. Go to Vizard Agent and say you want a news-interview piece.
  2. Cast every role — the anchor, the reporter, the subject.
  3. State any rule about appearance that must never break.

What do you need before you start?

The premise and the cast. Vizard Agent generates all three characters, so nothing needs supplying, though a reference image for the subject anchors it — and any anatomical rule has to be stated because a generator will not infer it.

What do you type into Vizard Agent?

State the constraint as a prohibition. Vizard Agent enforces a named rule across every generated frame, and "exactly one eye, centred, no extra eyes anywhere on the face" is checkable in a way that "a cyclops" is not — because a generator will happily add a second one.

Prompt

Make an American news-interview style piece about [the premise]. Cast an anchor, a field reporter and [the subject]. The subject must be [tall, gaunt, matte plaster texture] with [exactly one eye, centred on the forehead, and a flat face — absolutely no additional eyes].

Variants worth knowing:

What does Vizard Agent actually do?

Here is the order Vizard Agent worked in on a real mock news piece with three generated characters. Everything before shot generation is casting: the sheets are built, tiled and reviewed, and the review is redone when the first attempt fails.

  1. Reviews the uploaded reference image of the subject.
  2. Loads the film-production guidance and the asset tool list.
  3. Checks the video generation parameters and the voiceover and graphics tools.
  4. Generates character sheets for the anchor, the subject and the reporter, and assigns each a voice.
  5. Tiles the three sheets for review, then rebuilds the tile when the first fails.
  6. Locates the generated files and tiles them again properly.
  7. Reviews all three character sheets together.
  8. Generates the seven news shots in parallel and extracts frames from each.
  9. Reviews an overview of every shot's frames, transcribes each shot's dialogue for exact timing, then checks the caption and music tools and the available typefaces.

Step 7 is the gate. Once seven shots exist, a subject who grew a second eye in three of them is seven generations of rework — checking the sheets first costs one step and settles it.

What does the result look like?

A short piece in the shape of a news broadcast: an anchor introducing the item, a reporter in the field, and the subject giving their account — all three generated, consistent across seven shots, captioned, and cut against the exact timings of the dialogue.

The joke is the format rather than the content. Playing an absurd premise entirely straight, with a proper anchor and a proper field reporter, is what makes it work.

When does this not work well?

Generated characters drift between shots by default, and comedy formats bring an entirely separate set of failure modes along with them. These are all worth settling with Vizard Agent before any of the shots exist rather than afterwards.

How do you fix a result that came back wrong?

Name the shot and the character that is wrong. Vizard Agent keeps all three character sheets, every shot's frames and the dialogue timings, so one shot can be regenerated against the approved sheet without rebuilding the whole piece.

How does Vizard Agent compare to doing it yourself?

By hand this means generating each shot and simply hoping the characters match, which they reliably do not, and then either accepting the drift or regenerating repeatedly until three separate people happen to look consistent across the same set of shots.

By hand Vizard Agent
Consistency Regenerate and compare A character sheet per role
Rules Restate in every prompt Enforced and checked on the sheet
Shot production One at a time Generated in parallel
Timing Nudge the captions Cut to transcribed dialogue

Common questions

How many characters can it keep straight? Three worked here. Vizard Agent needs a sheet per role, so the cost rises with the cast.

Why state an anatomical rule? Because a generator adds what it expects. A rule you do not state is one it will break.

Can I supply a reference for the subject? Yes, and it helps considerably. Vizard Agent builds the character sheet from it.

Does it generate the voices too? Yes. Vizard Agent casts one voice per role at the same time as the character sheets.

Can it caption in another language? Yes, provided a typeface covering the script is available for Vizard Agent to use.

Why approve the sheets before generating shots? Because every shot is generated against them, so a flaw on a sheet becomes a flaw in seven shots. Fixing it at the sheet costs one step; fixing it later costs seven.

Can it imitate a real news channel? No, and Vizard Agent will not. Real broadcasters' branding and presenters are protected.

How long should a piece like this run? Under a minute. The format is the joke and it does not sustain.

Does the premise need to be absurd? It helps. The comedy comes from the gap between the format's seriousness and the subject.

Can the cast be reused in another piece? Yes, and that is where it pays off. Vizard Agent keeps the character sheets, so a second item with the same anchor and reporter skips the whole casting stage.

How many shots does a piece like this need? Seven covered it here. Vizard Agent generates them in parallel, so the count affects cost rather than turnaround, and a news item needs an anchor, a field piece and a return to the desk.

Does Vizard Agent check the shots? Yes. It reviews every shot's frames against the character sheets before assembly.