Vizard Agent

How to make an animated route map of a journey

Last updated 2026-10-10 · 2 min read

Give Vizard Agent the two endpoints and ask for an animated route. It builds the base map from real geographic data, curves the route between the actual coordinates, and reveals the line with a marker travelling along it. Then most of the remaining work is keeping the marker, the labels and the title out of each other's way.

What do you type into Vizard Agent?

Say the route and what should travel along it. Name the ends precisely enough to plot: "Philippines to Australia" is a region pair, while "Manila to New South Wales" gives two points. The projection, the styling and the curve of the line have sensible defaults you can argue with later. Eight seconds is a normal length.

Make me a travel map video with an aeroplane, from the Philippines to New South Wales.

What does Vizard Agent actually do?

Vizard Agent builds a real map before it animates anything. A world map dataset gives the actual coastlines, the endpoints are plotted at their real coordinates, and the route is curved between them and measured, so the line is a plausible flight path rather than a drawn arc. In the session behind this article it:

When does this not work well?

When the two ends are close together. A short route gives the line almost no distance to draw across, and the marker spends the whole animation on top of both labels. Multi-stop journeys get crowded fast, and Vizard Agent will suggest splitting them into beats. And this is a travel graphic, not a navigation chart: the curve is styled.

Common questions

Can I use a different marker? Yes. A plane, a car, a boat or your own graphic: Vizard Agent isolates it and animates it along the route.

Does the route follow a real flight path? No. Vizard Agent draws a styled curve between real coordinates. Say if you need the real routing.

How long should the animation be? Around eight seconds is typical. Vizard Agent will fit a length you name.