How to make an animated video from your own character art
Upload your character art and your logo to Vizard Agent and say what you want them to do. Vizard Agent builds a combined reference sheet so both characters stay themselves, casts a voice for each and listens back, checks and trims your logo properly, and animates the scenes with the mark in the corner you asked for.
What is the short version?
If you have drawn characters, the hard part is not the animation — it is that generated video forgets what your characters look like between shots. The fix is to lock them into one reference the whole video is built against.
- Go to Vizard Agent and upload an image of each character.
- Upload your logo and say where it should sit.
- Say what happens and what tone you want.
What do you need before you start?
The art and a direction. Vizard Agent handles the reference work and the voices, so what it needs from you is the personality — how these characters behave and speak, which is the one thing a drawing cannot tell it.
- One clean image per character. Front-facing and unobstructed is best.
- Your logo. Any file. Vizard Agent checks its transparency and trims it before use.
- Where the logo goes. Bottom right, an end card, or both.
- The tone. "The wilder the better" is a real instruction and Vizard Agent will take it.
- How they sound. A description of each voice does more than a description of each face.
What do you type into Vizard Agent?
Name the characters and describe what should happen to them. Vizard Agent looks at your art rather than needing it described back, so your words are better spent on behaviour, energy and the joke than on appearance — it can already see what they look like.
Prompt
Variants worth knowing:
- A series. Keep them in one project and Vizard Agent matches the look and voices next time.
- Narrated rather than spoken. A single narrator over the action is cheaper and often funnier.
- A specific end card. Ask for the logo to land on the last beat rather than sitting in a corner throughout.
What does Vizard Agent actually do?
Here is the order Vizard Agent worked in on a real character video. A surprising amount of the early work is on the logo — because a mark that sits in the corner of every frame is the one asset that cannot be slightly wrong.
- Opens each attached image and looks at the art you supplied.
- Loads the film playbook rather than improvising a structure.
- Downloads the character art and the logo into the workspace.
- Checks whether the logo actually has transparency.
- Builds a combined character reference and trims the logo to its real edges.
- Crops the logo tightly and tests it over white to confirm it reads on any background.
- Uploads the character reference as the anchor for generation.
- Generates the character sheet and casts both voices in one pass.
- Listens back to both voices and checks their clip lengths before animating anything.
Steps 4 to 6 are the quiet ones. A logo saved as a PNG often has a solid box behind it, and Vizard Agent found that out by inspecting the file and testing the mark rather than by seeing it appear in the finished render.
What does the result look like?
From the run this page is written from, probed on the delivered file: 1920x1080, H.264, 24fps, 48.04 seconds, AAC audio. Wide and just under fifty seconds, both characters voiced and animated from your own art, with the logo held in the corner throughout.
Ask for a vertical cut in the same conversation and Vizard Agent re-frames the action and re-places the mark rather than cropping the wide version.
Fifty seconds is around a dozen shots. The cutting stays quick, which is both what the format wants and what keeps each generated shot short enough to hold your characters steady.
This category was not separately measured, so treat the timing as a range rather than a promise: comparable work runs a median of 28 to 38 minutes end to end. Across all projects the median cost by tier is Flash 47, Pro 55, Max 242, Ultra 263 credits.
When does this not work well?
Generated animation is strongest in short bursts and weakest across long continuous action. Vizard Agent anchors every scene to the reference sheet it built from your art, and a character with intricate details will still shift a little between shots — which is the limit most of the points below come back to.
- Fine details drift. A patterned shirt or a complicated hat is where a change between shots shows first.
- Long scenes wander further. Shorter shots hold the likeness better than one long one.
- Hands and props are the hard part. Anything a character holds or manipulates is where generated animation strains.
- "Wild" is a real instruction. Ask for chaos and you get chaos, which may not suit a brand that appears in the corner of every frame.
- A low-resolution logo cannot be rescued. Send the largest version you have; it will be on screen the whole time.
How do you fix a result that came back wrong?
Say which scene or which element. Vizard Agent keeps the character sheet, the trimmed logo, both cast voices and every animated scene separately, so replacing one shot leaves the voices and the timing alone and re-placing the logo does not touch the animation.
- "Scene three does not look like him." Regenerated against the same reference sheet.
- "Move the logo to the other corner." A composite change only.
- "His voice is too gruff." Recast, with the scenes re-timed to the new read.
How does Vizard Agent compare to doing it yourself?
By hand this is an animator, or an image generator you have to re-prompt into remembering your character, plus voice acting and a composite pass for the logo. The consistency problem is the one that never gets easier.
| By hand | Vizard Agent | |
|---|---|---|
| Keeping the characters | Re-prompt and hope | One combined reference sheet |
| Voices | Record or licence them | Cast, generated, listened back |
| The logo | Drop the file in | Transparency checked, trimmed, tested |
| A second episode | Start over | Same sheet, same voices |
Common questions
How many images do I need per character? One clean image each is enough. More angles help Vizard Agent hold the likeness across scenes.
Will my logo stay sharp? Vizard Agent trims it to its real edges and tests it against a background before compositing.
Can it give each character a different voice? Yes. Both are cast separately, and Vizard Agent listens back before using them.
Can I make a series with these characters? Yes. Keep them in one project and the look and voices carry across episodes.
Can the logo appear only at the end? Yes. Say where you want it and Vizard Agent places it there instead of in every frame.
What if my art is a rough sketch? It still works as a reference. A cleaner drawing gives Vizard Agent a stronger anchor to hold.
How long can the video be? Around a minute works well. Vizard Agent keeps the shots short, which is what holds your characters steady across the whole piece.
Can it add music and sound effects? Yes. Both are generated as part of the build rather than added as a separate request afterwards.