How to remove a detail from a product that hands keep covering and uncovering
Ask Vizard Agent to find every moment the feature is visible and treat them as separate windows rather than as one continuous removal. A detail that is bare in one shot, half under a lid in the next and covered by a hand in a third needs a different approach in each, and a single pass fails at exactly the moments somebody touches it.
What do you type into Vizard Agent?
Mention the handling explicitly. It's the detail people leave out of the brief, and it decides whether this job is one straightforward pass or four separate ones with different methods. A reference picture of the product without the feature, such as a render or a prototype, gives Vizard Agent something to match rather than invent.
Prompt
What does Vizard Agent actually do?
Working out how many separate problems you actually have is most of the job, so the survey takes longer than the retouch. Exact boundaries mean each window can use whatever approach suits it, and a window where a hand crosses the feature doesn't have to share a method with a clean static shot. In the session behind this article it:
- Looked at the reference of how the product should appear, sampled frames across the whole clip and built a closer overview of the area at its different stages.
- Checked up close every moment the feature could appear under the lid, then reviewed the opening frame by frame and each lid state in turn.
- Prepared separate fragments with exact boundaries for retouching.
- Removed the feature in the opening and under the first lid, then while the lid was being taken off and put back on.
- Built frame-by-frame comparisons of each fragment and reviewed each window before and after at full size, because a retouch that looks perfect at playback speed can breathe frame by frame.
When does this not work well?
Some of this shouldn't be done at all. If the video advertises the product as sold, removing a feature it actually has misrepresents it. Fast rotation changes the surface too quickly to rebuild, reflective surfaces show the feature in reflections too, features that cast shadows need the shadow removed as well, and very low resolution leaves nothing to rebuild from.
Common questions
Why split it into windows? Because each state is a different problem. Vizard Agent solves them separately.
Do I need a reference? It helps a great deal. Otherwise Vizard Agent has to invent the surface.
Is this honest? For a concept or design preview, yes. For an advert of the product as sold, Vizard Agent will say no.