Vizard Agent

How to stylise footage without it redrawing the details that identify you

Last updated 2026-10-10 · 2 min read

Tell Vizard Agent which details must survive the styling, like the logo on your cap, a badge or a face. It transforms your actual frames with filters rather than regenerating them, so nothing can be invented, tests the look on a single frame before committing to the whole video, and checks the edge pass hasn't left a colour cast behind.

What do you type into Vizard Agent?

Name the detail rather than saying "keep it accurate". Telling Vizard Agent the icon on your cap has to stay exactly as it is points at a specific place in the frame, which can be checked afterwards. Logos, shirt numbers, faces and labels are exactly the small high-detail areas a redraw treats as decoration.

Prompt

Give this a hand-drawn animation look. The icon on my cap has to stay exactly as it is. Do not change key features or symbols. Show me a test frame first before you process the whole thing.

What does Vizard Agent actually do?

There are two ways to restyle footage. One transforms the pixels you shot; the other draws new pixels that resemble them, and quietly redraws the symbol on your cap into something that isn't your symbol. Vizard Agent filters, and tries each new look on a single frame before applying it. In the session behind this article it:

When does this not work well?

A filter can only transform what's there. It won't give you a true illustrated look with invented linework and stylised anatomy, and asking for one is asking for a redraw, which is the thing that changes your details. Filters also exaggerate compression in low-resolution sources, and edge passes flicker on fast motion.

Common questions

Why does a redraw change my logo? Because a redraw builds a new one from a description, where a filter cannot.

What about 4K? Vizard Agent styles small and enlarges, which looks the same and costs less.

Why is it slightly green? An edge pass can tint. Vizard Agent has a neutral mode for that.