How to stylise footage without it redrawing the details that identify you
Tell Vizard Agent which details must survive the styling, like the logo on your cap, a badge or a face. It transforms your actual frames with filters rather than regenerating them, so nothing can be invented, tests the look on a single frame before committing to the whole video, and checks the edge pass hasn't left a colour cast behind.
What do you type into Vizard Agent?
Name the detail rather than saying "keep it accurate". Telling Vizard Agent the icon on your cap has to stay exactly as it is points at a specific place in the frame, which can be checked afterwards. Logos, shirt numbers, faces and labels are exactly the small high-detail areas a redraw treats as decoration.
Prompt
What does Vizard Agent actually do?
There are two ways to restyle footage. One transforms the pixels you shot; the other draws new pixels that resemble them, and quietly redraws the symbol on your cap into something that isn't your symbol. Vizard Agent filters, and tries each new look on a single frame before applying it. In the session behind this article it:
- Checked the clip's specification, pulled representative frames into a grid, and read what the styling and upscaling options actually did and cost.
- Confirmed a local hand-drawn filter, stylised at low resolution first and then upscaled, since the enlargement is invisible once the detail has been abstracted.
- Extracted frames and the waveform from the styled version and checked the frames and composition.
- Detected the original's shot cuts and embedded letterboxing, decided per section whether a shot was full-frame or inset, and corrected the composition per shot type rather than globally.
- Tested a stronger cartoon filter on one frame, then a neutral line-art overlay to avoid a colour cast, and applied the edge filter's neutral-mode settings.
- Cut a short preview and checked the style against the original.
When does this not work well?
A filter can only transform what's there. It won't give you a true illustrated look with invented linework and stylised anatomy, and asking for one is asking for a redraw, which is the thing that changes your details. Filters also exaggerate compression in low-resolution sources, and edge passes flicker on fast motion.
Common questions
Why does a redraw change my logo? Because a redraw builds a new one from a description, where a filter cannot.
What about 4K? Vizard Agent styles small and enlarges, which looks the same and costs less.
Why is it slightly green? An edge pass can tint. Vizard Agent has a neutral mode for that.