Vizard Agent

How to orbit a frozen moment so a coach can see the technique

Last updated 2026-09-22 · 8 min read

Give Vizard Agent the exact frame and say that nothing in it may move except the camera. It anchors the orbit to your picture, checks the hands, feet and equipment for drift as the viewpoint travels, and labels the finished clip a reconstruction — because that is what it is.

What is the short version?

A coach wants to walk around a player at the moment of contact. There was one camera and one angle, so every other angle has to be reconstructed by Vizard Agent from the single frame you already have.

  1. Give Vizard Agent the frame that shows the position.
  2. Say the pose stays frozen and only the camera moves.
  3. Keep the reconstruction label on the finished clip.

What do you need before you start?

The clearest frame you have and a note on what matters. Vizard Agent checks the parts you name for drift, so "the grip, the front foot and the bat angle" is far more useful than asking for a good-looking orbit.

What do you type into Vizard Agent?

Say what it is for. A coaching tool has different rules from a highlight: the pose must not be improved, the movement must be slow enough to study, and the viewer has to know which parts of the picture are reconstructed.

Prompt

Make a slow 360-degree orbit around this batter so I can show him his technical position. The pose stays exactly as it is — same grip, same feet, same bat angle — and only the camera moves around him. It is for coaching, so keep it slow and silent, and label it as a reconstruction.

Variants worth knowing:

What does Vizard Agent actually do?

Here is the Vizard Agent sequence on a single photograph of a batter turned into a slow orbit. It takes three attempts to get right, and each of the two failures is a different way the same constraint can break under pressure.

  1. Looks at the pose to judge how clearly it can be shown from other angles.
  2. Checks the available orbit approaches before choosing one.
  3. Anchors the orbit to the photo and confirms the feet, hands and bat stay locked.
  4. Prepares a closer reference so the stance stays inspectable through the move.
  5. Creates a full orbit with the start and end views anchored to the same photograph.
  6. Checks the whole turn for pose drift, especially the bat, the grip and the feet.
  7. Compares the views side by side to catch changes in the reconstructed stance.
  8. Rebuilds with stricter pose locking when the first attempt drifts.
  9. Finds the camera has barely moved, and frees the endpoint so the turn completes.
  10. Reviews the frozen pose from every side before making the final version.
  11. Renders a slower, silent coaching view with a reconstruction label.
  12. Checks the label does not cover the athlete and looks for interpolation artefacts.
  13. Cleans a second reference — removing phone-screen edges and a social badge, and repairing the grass behind it — before orbiting that pose too.

Steps eight and nine are the two failure modes in tension. Lock the pose hard and the camera stops moving; free the camera and the stance starts to drift. The working version locks the pose to the photograph while letting the endpoint float.

Step twelve matters for a coaching tool specifically. Interpolated frames invent detail, and a coach looking at an invented wrist angle will correct something the player never did.

Step thirteen is the unglamorous part. A reference with a phone's screen edge or a platform badge in it produces an orbit with those artefacts smeared around the athlete, so the picture is cleaned first while keeping the player's own pixels.

What does the result look like?

A slow, silent clip that travels around a still moment: the same grip, the same feet, the same bat angle from every side, a label saying the other angles are reconstructed, and no sudden artefacts as the viewpoint passes behind the athlete.

When does this not work well?

Some frames cannot be orbited usefully at all. If limbs are hidden behind the body, if the subject is motion-blurred, or if the photograph is low resolution, then Vizard Agent's reconstruction ends up inventing the very detail the coach wanted to look at.

How do you fix a result that came back wrong?

Name the body part that changed as the camera moved. Vizard Agent re-locks the pose against the reference for that region rather than regenerating the whole move, and a note as specific as "the front foot rotates" is immediately actionable.

How does Vizard Agent compare to doing it yourself?

By hand you would need a camera array you do not have, or a 3D artist to model the pose. What coaches actually do is pause the video and turn their phone sideways, which shows the same angle at a different angle.

By hand Vizard Agent
Other angles Not available Reconstructed from your frame
The pose N/A Locked, and checked for drift
Speed Whatever the clip was Slowed for study
Honesty Implicit Labelled as a reconstruction
Reference quality As shot Cleaned before the orbit

Common questions

Can it work from a video instead of a photo? Yes. Vizard Agent pulls the exact frame you want to freeze.

Will the reconstruction be accurate? It is plausible, not measured — which is why Vizard Agent labels it.

Can it do a half turn? Yes. Tell Vizard Agent how far the camera should travel.

Can I use it in a coaching report? Yes, with the label kept so nobody mistakes it for footage.

What about two players at once? Harder for Vizard Agent, because one occludes the other for part of the turn.

Can it add angle lines or markers? Yes, though on a reconstruction they measure the reconstruction.

Does it have sound? No. Vizard Agent renders it silent, which suits a coaching view.

Can it hold at certain angles? Yes. Ask Vizard Agent to pause the orbit at the side-on and rear views.

What resolution should the frame be? As high as possible; everything in the orbit is built from it.

Can it clean up the background? Yes, and Vizard Agent does that before orbiting rather than after.

Will it work for other sports? Yes. Vizard Agent handles any held position, from a golf swing to a lift.

Can it compare two orbits side by side? Yes. Ask Vizard Agent for a before-and-after pair in one frame.

How long does one take? Long enough that the frame choice is worth getting right first.

Is a real multi-camera capture better? Always. This is what you do when you do not have one.