Vizard Agent

How to show a moment again in slow motion without it reading as a mistake

Last updated 2026-10-10 · 2 min read

Tell Vizard Agent you want the moment twice, once at full speed and once slowed. It locates the action's exact frames in both versions, writes narration that explicitly introduces the replay so nobody thinks the video repeated itself, times the captions across the change of speed, and checks the finished render still contains both passes.

What do you type into Vizard Agent?

Ask for the replay and the signposting together. The device only works when the audience is told, and if you ask only for the slow motion you will get a beautifully slowed shot that looks like a duplicate. If you shot the moment at both speeds, tell Vizard Agent, because a true slow-motion source has frames that a slowed clip does not.

Prompt

Show the jump at full speed and then again slowed down. Write the narration so it explicitly introduces the replay rather than leaving the repeat unexplained, time the captions across the speed change, and confirm on the render that both passes are actually there.

What does Vizard Agent actually do?

Repetition is a strong device and an ambiguous one. Shown the same three seconds twice with nothing to explain it, a viewer's first thought is that something went wrong. One clause of narration saying the replay is coming turns the repeat into a deliberate device. The rest is locating the moment precisely. In the session behind this article it:

When does this not work well?

A replay costs time twice. In a very short format it eats the whole video, and an action that was already legible at full speed gains nothing from being shown again: the device is for moments the eye genuinely missed. Low frame rate sources judder when slowed, dialogue over the action slows with it, and several replays wear the device out quickly.

Common questions

Does it have to be narration? No. A caption works too, and Vizard Agent will suggest one.

What if I filmed it in slow motion? Better. Vizard Agent uses the real frames rather than inventing them.

Should the full-speed pass come first? Usually, and Vizard Agent builds it that way. A replay only means something after the event.